The Thieves of Waterdeep
Chaotic Duergar High Priest
Cleric of Beshaba
Level: 9 HP: 79 AC: -5 Alignment: CN
STR (20) 16, DEX 17, WIS 16, INT 14, CON 17, CHR 9
Spells memorized: 6x First Level, 6x 2nd Level, Negative Plane Protection, Protection from Fire, Remove Paralysis, Free Action, Recitation, Flame Strike.
Enlarge 1/day at 18th Level ability. Invisibility 1/day
Surprise Rolls +5, Opponents -2
Bright light -2 Dex, -2 to hit. Shade – 1 to hit.
Ogres, Trolls, Ogre Magi, Giants & Titans suffer a -4 to attack Thraim
Non Dwarvish magic items have a 20% of malfunctioning. Cleric magic items work normally.
Unaffected by paralysis, illusion and phantasm spells. Immune to all magical and alchemical poisons. Natural poisons get standard dwarf saving throws
2 Paralyzation, Poison Death Magic ( +4 Dwarf, +1 Ring)
9 Petrification, Polymorph ( +1 Ring)
2 Rod, Staff, Wand ( +4 Dwarf, +3 Dex, +1 Armour, +1 Ring)
9 Breath Weapon ( +3 Dex, +1 Ring)
7 Spell ( +4 Dwarf, +1 Ring & +3 vs physical +1 Armour or +2 vs mental)
MS 15%, DN 30%,
Attacks 1 . Speed 4. THACO 10. Damage d6+12/d6+11
Attacks 2 . Speed 3. THACO 12. Damage d2+9
Attacks 1 . Speed 3. THACO 11. Damage d12+8. Range 16/32/48
Non Weapon Prficiencies:
Healing, Disquise, Religion, Endurance, Alertness, Tumbling, Tightrope Walking, Underground Navigation, Direction Sense, Trailing, Locksmithing, Reading/Writing, Miner (Stone cutting, Assaying)
Detect Slope (20), New Tunnel/Passage (20), Sliding/Shifting Walls (18), Stonework Traps/Pits (17), Approximate Depth Underground (16)
Languages: Common, Duergar, Dwarvish, Undercommon, Thieves Cant
Girdle of Stone Giant Strength. 2x unbreakable metal bars.
Typus – Footmans Mace +3
Ring of Protection +1, Ring of Mammal Control, Ring of Shocking Grasp
Potion of Healing x2. Waterbreathing. Extra healing. Flying.
Necklace of Pearls. Cure Serious Wounds. Cure Disease.
Scrolls – Commune with Nature, Pass Plant, Control Winds, Insect Plague (10th level). Find the Path (21st level). Regenerate (21st level).
Magical Dwarven Plate +1 , Shield +1.
Scepter of Entrapment
Boots of Striding and Springing
Belt, Belt pouches small x2, Holy symbol, Leather Scroll case, Soft boots.
Backpack: Crow bar, Hacksaw & 6 blades, Hammer, 6x iron spikes, Leather Armour +1 – Acts as Ring of Fire Resistance
Belt pouch (capacity 250 – used 89) moneys: 20 pp, 9 gp, 20 sp, 10cp. Gems: 1000gp x2, 500gp x4, 100gp x9, 50gp x9.
Enlarged Size: 11’5". 783 lbs. Damage increase 180%. Duration 90 rounds (1 hour & 3 turns).
(Weight = 117 base x 2.8 enlarge x 2.39 size to weight ratio)
Thieving Equipment: Listening Cone +5% HN, Crow Bar +10% Bend Bars,
Typus Powers: +3 Mace. Cause Disease on Hit. User Immune to Disease. Cloudkill & Wither Once a Day. Turn Undead at level +1. Telepathic communication with wielder.
Major: All, Astral, Charm, Combat, Creation, Divination, Guardian, Healing, Necromantic, Protection, Summoning
Minor: Elemental (Water, Earth)
Age: 58. Male. Height 4’1". Weight 114lbs. Blue eyes. Bald with White Beard
Thraim currently has a problem. After being cast out from the service to Mask he has found the Chaos entity of Beshaba. However, revenge is a dish best served cold.
Thraim Has purchased a Mansion
Mansion Ground Floor
Proper layout as appears in Waterdeep…